Weapon Master
Master of Arms
Trained in forgotten martial schools, the Weapon Master needs no dark magic nor uncontrolled rage to dominate a duel. Every motion is calculated, every opening exploited, every blow delivered with intent. Pick him if you want to play a technical fighter, capable of breaking enemy armor before finishing with a massive strike.
Identity
Technique melee + armor break + one big hit identity
Signature Skill
sovereign_strikeTrained in forgotten martial schools, the Weapon Master needs no dark magic nor uncontrolled rage to dominate a duel. Every motion is calculated, every opening exploited, every blow delivered with intent. Pick him if you want to play a technical fighter, capable of breaking enemy armor before finishing with a massive strike.
Lore
Experts of lost martial schools, Weapon Masters embody discipline and combat excellence. No Rifts needed to be lethal.
Subclass Skills (5)
Weapon Combo
The Weapon Master chains several strikes in a single motion, each blow stronger than the last. Deals 49% ATK (+2.7%/lvl), 3 times.
Armor Break
The Weapon Master strikes the aligned ranks where the armor is weakest and reduces the struck targets' armor. Deals 119% ATK (+6.6%/lvl). Reduces armour by 20% for 16s.
Sweeping Line
The Weapon Master traces a deadly arc through the enemy ranks, mowing down those standing side by side. The edge loosens their guard: reduces DEF by 15 for 12s. Deals 126% ATK (+7%/lvl). Reduces DEF by 15 for 12s.
Blade Stance
The Weapon Master enters absolute focus: his guard closes and no opening escapes him. Increases DEF by 25 for 20s.
Sovereign Strike
The Weapon Master focuses years of discipline into one blow that lands in an area and stuns the struck enemies. Deals 252% ATK (+19.6%/lvl). Applies Stun for 4s.