Rogue
Deadly Shadow
The Rogue is the ultimate executioner. Where the Warrior holds the line and the Mage strikes from afar, the Rogue bypasses defenses to eliminate critical targets: enemy healers, devastating mages, or weakened bosses. It's a high-risk, high-reward class that demands excellent combat reading. The Shadowblade assassinates from shadows, the Trickster sows confusion, the Corsair combines blade and pistol, and the Duelist masters the art of riposte. Playing Rogue means accepting fragility to strike harder.
Identity
The Rogue strikes where it hurts most. He waits for an opening, slips past defenses and eliminates fragile targets like mages or healers. Fast and dangerous, this class demands timing and a sharp read of the fight, but can flip a battle in seconds.
Difficulty
HardRole: Melee DPS
Primary Stat: ATK
Playstyle Tips
- Wait for the right moment to strike
- Target enemy healers and mages
- Use evasion abilities to survive
Lore
Trained in shadow, Rogues strike where no one is looking. Their Breath is their instinct, the ability to sense the opening before it appears.
Subclasses (4)
Shadowblade
Shadow Strike
The Shadowblade holds his Breath until the exact moment the strike becomes inevitable. Invisible, fast and merciless, he slips around enemy lines to reach mages, healers and weakened targets. Pick him if you want a pure assassin, extremely dangerous in single-target, but very fragile if you miss your engagement.
Trickster
Master of Illusion
For the Trickster, combat starts in the enemy's mind. He diverts attention, disarms threats, turns enemy mistakes against them and opens windows for his team. Pick him if you want a control and disruption class, less focused on direct damage but capable of making a fight impossible for the enemy to read.
Corsair
Blade of the Tides
Free, unpredictable and always ready to take risks, the Corsair fights without respecting the rules. He alternates close-range strikes, quick shots, blinding tricks and Breath stealing to keep the upper hand. Pick him if you want an agile, versatile fighter, capable of switching from melee to range while playing dirty.
Duelist
Master of Counter
The Duelist never rushes. He observes, provokes, takes just enough hits to force the mistake, then turns every received attack into a deadly opening. Pick him if you want a 1v1 specialist, built on composure, ripostes and conditional strikes that punish reckless opponents.