Martyr

Living Shield

Support / Healer

The Martyr made his own pain into both a weapon and a refuge for others. He consumes himself to preserve his team, strikes enemies to restore his allies and redirects suffering wherever it will be most useful. Pick him if you want an aggressive and original healer, capable of protecting through sacrifice and keeping his group alive at the heart of combat.

Identity

Self-sacrifice + lifesteal + protective healing

Signature Skill

redemptive_wave

The Martyr made his own pain into both a weapon and a refuge for others. He consumes himself to preserve his team, strikes enemies to restore his allies and redirects suffering wherever it will be most useful. Pick him if you want an aggressive and original healer, capable of protecting through sacrifice and keeping his group alive at the heart of combat.

Lore

These healers understood that there is no greater love than to give one's life for those you protect. Their Breath is consumed so that others' may endure.

Subclass Skills (5)

Restorative Strike

Single Target1824s

Deals 6% of the caster’s max HP (+0.2 percentage points per rank) and heals for 30% of damage, increased by 20% below 50% HP. Range 2, requires LoS.

Intercession

Adjacent Random 13015s

Applies a DoT for 1% of the caster’s max HP per tick for 6s (+0.2s per rank), with adjacent spread. Heals the lowest injured ally within 2 tiles of the caster for 50% of damage taken. Requires LoS, range 2.

Sacred Pact

Single Target2728s

Sacrifices 8% of max HP without dying and shields an ally within 3 tiles for 18% of the caster’s max HP (+1 percentage point per rank) for 8s. Shield increased by 25% if the caster falls below 30% HP after the sacrifice.

Zealous Strike

Area 2x34134s

Deals 3% of the caster’s max HP (+0.1 percentage points per rank), with up to 20% more damage from missing HP. Applies one healing reduction stack for 6s. Ignores LoS, placement range 2.

Redemptive Wave

Rect 4x47430s

After 2s, deals 8% of the caster’s max HP (+0.4 percentage points per rank). Splits 35% of damage as healing among living allies within 2 tiles. Ignores LoS, placement range 2.