Ballmaster
Ricochet Virtuoso
Behind his strange appearance, the Ballmaster turns every angle into a threat. His projectiles ricochet, return, interrupt and strike where no one expects. The longer the fight lasts, the harder his trajectories become to read. Pick him if you want an original, creative class, able to control space, chain targets and spread chaos through enemy ranks.
Identity
Special projectiles + bouncing attacks + trick shots + creative damage
Signature Skill
endless_volleyBehind his strange appearance, the Ballmaster turns every angle into a threat. His projectiles ricochet, return, interrupt and strike where no one expects. The longer the fight lasts, the harder his trajectories become to read. Pick him if you want an original, creative class, able to control space, chain targets and spread chaos through enemy ranks.
Lore
Nobody took them seriously until the first fight. A ball, angles, and enough Breath to make each bounce hit harder than the last.
Subclass Skills (5)
Bounce Shot
The Ballmaster breathes their power into an unpredictable shot. The arrow ricochets from enemy to enemy, each bounce tracing a rhythm only they understand, each impact opening a wound that nothing can stop.
Pinball
The Ballmaster's Breath fuels a wild trajectory. The arrow zips between two enemies like a pinball, gaining force with each bounce and disorienting the targets until they lose all sense of direction.
Ricochet
The Ballmaster reads the angles with their Breath and places a shot calculated to the degree. If the arrow bounces off an adjacent enemy and strikes the target twice, the double impact is enough to shatter a casting outright.
Focused Barrage
The Ballmaster focuses their Breath into a targeted barrage. When few enemies stand in the way, the bounces hammer the same targets relentlessly, fracturing their armor through repetition until nothing remains but a gaping shell.
Endless Volley
The Ballmaster releases all their Breath at once. Arrows fly, bounce, collide in orchestrated chaos whose rules only they understand. The longer the dance lasts, the more it wounds, and enemies slow beneath the deluge.